*note that this readme file is best viewed full screen with fixed font (such as consolas or courier) and with word wrap off.

                                     /----------------\
                    /---------------/  Dalva Presents  \-------------\
                    | The Custom, Asymetrical Sniper Scope CLEO Mod, |
                    |      that is also compatible with SA-MP.       |
                    |                    DCS v2.30                   |
                    \------------------------------------------------/


   /-------------\
  / Description:  \-------------------------------------------------------------------\
  | we all know that the default GTASA Sniper Scope is 4-way symetry. that way        |
  | we cannot use today's modern sniper scope like the famous PSO-1. this mod will    |
  | change it by showing the custom scope, located inside the DSS.txd and replacing   |
  | the original sniper scope inside gta3.txd with a blank one, that way the custom   |
  | sniper scope texture will not collide with the original scope, since the original |
  | is made transparent. you can edit the DSS.txd file and publish it in any modding  |
  | website. more info at licenses section of this readme. you need to have CLEO      |
  | library to use this mod. i made the scope texture myself. i also create the cleo  |
  | script myself.                                                                    |
  | Press H when using a sniper rifle to switch illumination mode.                    |
  \-----------------------------------------------------------------------------------/

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how to install:
1. copy DSS.cs to CLEO folder inside GTASA Installation Directory
2. copy DSS.txd to models\txd folder inside GTASA Installation Directory
3. Last Step, theres 2 options (do not use both option)
  * IF you have the default, unmodded GTASA Sniper Scope:
    - simply open gta3.img then replace Sniper.txd with the one from this mod.
  * IF your sniper rifle is modded:
    - open gta3.img with any IMG editor
    - extract Sniper.txd
    - open that extracted Sniper.txd using TXD Workshop
    - click the SNIPERcrosshair image, click import
    - navigate to this mod, then click SNIPERcrosshair.png file provided in this mod
    - click open
    - save the TXD
    - close the TXD Workshop
    - replace Sniper.txd inside gta3.img with the one that you just edited
    - close TXD workshop and close the IMG editor. then play the game.
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Version History:
- v1.00: first release, allowing custom asymetrical sniper scope to be used inside GTASA
- v1.10: updated DSS.cs file to be more effective at system resource usage and might reduce lag in low-end system
- v2.00: adding illumination support. press H key when not aiming to switch between illuminated and unilluminated mode
	 also adding the number "10" at the windage reticule. i forgot to add that at v1.00 and v1.10
- v2.10: fixing minor bug that happen when you press H but the scope is still the same
- v2.20: fixing the famous "White Bug" that happen when there's 2 onscreen texture from different CLEO script collide,
         the bug when you use sniper as selected weapon underwater but the scope texture sstill appears, also making
         the script more stable by adding opcode 0256 and 09E7 (thanks to ZAZ for giving me the stabilizer)
- v2.30: refining scope texture, adding grunge, making it more realistic.
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Links:
- Cleo mod can be downloaded in http://cleo.sannybuilder.com/
- TXD Workshop can be downloaded in http://www.gtatools.com/filedb/action.php?action=file&id=16
- you can use any IMG editor, but if you didnt have one, you can download IMG tool here http://www.gtagarage.com/mods/show.php?id=63
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Extra Notes:
- this sniper scope is as accurate as the original one. theres no way to miss if you shot someone at the topmost chevron in the scope ( the ^ )
- this mod is only tested in 1280x800 GTASA screen resolution mode, but im sure any other resolution will also works and still as accurate as the original one.
- if you found any bug, just post a comment at the forum: http://www.gtaforums.com/index.php?showtopic=418562
- Press H key when using a sniper and not aiming to toggle unilluminated/illuminated scope
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Licenses:

Custom Sniper Scope by Dalva is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 Unported License. 
more info: http://creativecommons.org/licenses/by-nc-nd/3.0/.
that means you CANNOT edit the DSS.cs file, but you CAN share it with others as long as its unedited, but you must still attribute the work to me (Dalva)

the DSS.txd File:
Custom Sniper Scope's DSS.txd file by Dalva is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License.
more info: http://creativecommons.org/licenses/by-nc-sa/3.0/.
that means you CAN edit and re-publish the DSS.txd file. as long as you attribute the work to me (Dalva)

and you must include this original, unedited Readme File everytime you share this mod.
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